At last new content is finally added, an update to our Rise of the Runelords page, and another page from the diary of Artemis.
Christmas time is coming up, so our adventuring will be winding down a little, and as usual updates are likely to be slow in coming over this period, but I am still determined to run more games next year, and am looking at even moving my gaming to two nights of the week again.
Hopefully this will mean more chance running games as well as playing them, though I still have a lot of plans for one shots between the campaign I am playing in.
Currently under development or at least in the inception stage are three games, all of which will be provided up here, with the possibility of audio, and maybe even video content added soon, but we'll see what the new year brings I guess...
Anyways enjoy, and if I don't blog before, have a good Christmas, and good gaming...
Not much of an update, just a message to ensure people know the site is still alive. I've had a few issues lately preventing some updates, but more will be coming, including a new short game hopefully after Christmas for the Wild Talents rpg...
Okay, so posts are still erratic, but at least I am still uploading...
That's right, to put my money where my mouth is (so to speak), I have uploaded the notes for the first One Shot game I recently run with my gaming group (check out the links on the left under One Shot).
It's a simple game, (three pages of notes, four character sheets) for the ShadowRun universe, but it was a lot of fun, and had my players involved in a great little road movie with way more violence than I envisaged.
I would say the game plays like a road movie version of 'Shooting Aces', or at least ours did. I would love to hear from anyone playing and see what they think.
As part of the whole using this site to keep my writing going, and as I plan on doing more one shots, hopefully I will soon be adding to this section, and indeed already have the next one planned, a nice three-way cross over, so watch this space....
Okay, so the once per week updates aren't going great, but hey real life and all...
I have managed to provide a new article I've been working on, all about One Shot games, and also have been running a fun Shadowrun game for my regular gaming group. I'd forgotten how simple the new rules are, and I'm looking forward to see how they've changed it for the fifth edition coming up soon.
Hopefully I'm going to increase my gaming soon being able to play with some other friends I've not gamed with for a long time, as well as a few new players as well.
Hopefully that will increase what I get to run, play and write about...
Till next time...
Not too much of an update this week. While I'm trying to do at least one update a week, sometimes it will only be small. This week is an example..
I have added a diary entry from Artemis for the Pathfinder game I am playing in. Only a little short fiction sum up of the first solo adventure I played, but again as always more to come.
Once again, reality gets in the way...
I come back from Holiday, which was a great time away (and as always gave me some inspiration for games and more), and now am back at work...
I play with the Nighthawks once a week, and am babysitting four nights a week. My free time to run or write is not as much as I would wish, but I've realised I want to keep updating this site with content.
To that end I've decided to rework the site a little, focus less on specific Skaran articles (though they are still going to be the main focus, look out for more on the Brethren soon), and use it to post articles from games currently relevant to me.
To that end I've added some stuff for World of Darkness, Pathfinder and more will come...
Anyways, more projects to come soon...
Okay, it's taken a while, but I got there. As promised I managed to add the background for the Mana-Scarred to go along with the class creation details. Hopefully this should make it a little clearer how I'm trying to make this class a little different to the usual D&D spell slingers.
Other than that, I've added a few more links to the site.
The wonderful Happy Jacks RPG Podcast I've been listening to a lot lately at work. Irreverent and enough on there to teach even an old school gamer like me a few tricks, plus the songs and jokes really make me chuckle. Not for everyone, and not exactly safe to listen to out loud at work, but brilliant...
Geek & Sundry is well known on YouTube, and the Tabletop series has quite a few views, but I will add it here for those who don't know, just because it has influenced a lot of my purchases lately. In fact I am just about to flick through a copy of Fiasco after my friend Will recommended it. I watched the Tabletop episode and decided it was a must have.
Next week is a holiday week, I'll be away. Hopefully this will free the mind for some more writing, and more article inspiration, but either way not to worry, lots more stuff to be written up and added.
Still unsure if to add Nighthawks past and present stuff here, but I'll wait and hear from my fellow gamers on that one first I guess...
As always let me know what you think, feedback is always welcome.
No real updates this week, and while that sounds depressing it's also life.
I was hoping to have more done regarding the Mana-Scarred and maybe more work on the Kaupmadur caravan trains.
Truth is though the heat wave here, working on computers at my work 8 hours a day, then some busy family stuff , including doing a website for my sisters new business venture has made working on this laptop more of a chore, and less of a hobby this week.
That doesn't mean I've been idle however.
My gaming group, the Nighthawks are currently playing Rise of the Runelord's. A Pathfinder campaign (my first, though I've run 3.5 D&D since it's release), I'm really enjoying it. Our storyteller (a term we always use in our group, preferring it to DM or GM) really has the system down and the combats are about as close as I've ever known, most of the party down to two or three hit points by the time the final blows are dealt.
Thing is aside from playing for that group and writing for this new world, I've also been writing for other games for that group that I run, specifically a Shadowrun one off game being my next one (as a break for the storyteller in the previously mentioned Pathfinder game.
Maybe I do have to many projects in the air at once, but I've got the luxury of working to my own timetable no one else's I guess.
I'm still unsure if to add Nighthawks and other gaming stuff to this site, I would ask you anonymous few your opinions, but I can't see why not to be honest.
This site and indeed the poor Skaran people are not being forgotten however, and while the updates might not be there today, they are coming. I know I'm getting visitors from my stats, so to you, so far silent few, stay tuned.
I guess what I'm sayingThe simple thing to take away from this? Simple. More is coming!
I want the world of the Isle and the struggle of the Skaran people to be high fantasy, but still have a very different feel from the normal dungeons and dragons worlds. The idea of the Skaran race with book toting, scroll wielding wizards just did not seem right to me.
I wanted the magic users of the Skaran people to be something much more primal and unique in feel (if not in design), and to just provoke a very different reaction in the minds of my players.
I originally thought about designing a whole new character class for the concept (since I was effectively doing that with the races), but I quickly realised this would both create a lot of work making enough powers for it to feel like a worthwhile character choice, and would also run the risk of affecting game balance as I would not have the time to test it except for in regular play.
First the concept: Well for primal; I wanted a magical force that would echo back to that ancient feel, blood magic would be the obvious choice. I played with the idea of using sacrifices and drawing magic out of beings, but decided it would be difficult to use, and might lead to some darker play than I wanted. The solution came from a series of books known as The Banned and the Banished (by James Clemens).
The main character Elena has a wonderful type of blood magic I decided would work very well, it was primal, different and still something that I felt would work without dragging the game to a too dark side. I combined this idea with the Vilichi from the Dark Sun campaign world (as laid out in Simon Hawkes Wander trilogy), and a few other little things from here and there.
Now I had an idea for the concept, the question was how to build the character class. My first reaction was to create a whole new character class. There were several problems with this, for starters the time involved in the creation of the class. The second was making the class balance with the rest of the classes, and the final was making sure there were enough powers designed to make the class a valid choice for any who wished to play it, without making them all cookie cutter.
The solution I came up with was based on several ideas, the most important was actually an article from an old dragon magazine by Dan Joyce called the Colour of Magic, (Dragon 200). The article deals with how to use magical spells to new effect just by changing a few keywords and descriptive elements without changing the actual rule effects.
I would use a similar technique to modify the existing Sorcerer class to create my new Mana Scarred. I would allow anyone to create a Mana-Scarred using the existing rules, but add a few tweaks to the rules to make them fit in with the concepts of the setting better.
The upshot of all of this has allowed me to make a character that feels totally unique, yet still fits in with the rules, allows expansion and allowed me to concentrate more on creating story over making up loads of rules.
To see the finished article a PDF of the creation rules is available to download from the (new) Classes section of the website.
Well, I thought that as I'm hopefully going to spend a little more time creating, I would add a blog element to this page in an effort to spur myself on to doing more and seeing if I can get any actual feedback.
Recently I had a death in the family, and my spare time has been curtailed. This combination has led me to two conclusions. Time is short, do what you mean to while you can, and gaming and writing have saved me more times than I can count.
Originally this site was intended just to be a repository for articles I was going to write specifically for Skaran, but there will be more coming here. I've decided to include some more fiction and other related articles